The Art of the Trading Card Game World of Warcraft

Collectible card game

World of Warcraft
Trading Carte du jour Game
World of Warcraft Trading Card Game.png

Cardback to the World of Warcraft TCG.

Designers
  • Mike Hummel
  • Brian Kibler
  • Danny Mandel
Publishers Upper Deck Visitor (Oct 2005 - March 2010)
Cryptozoic (March 2010 - August 2013)
Publication April 2004; 18 years ago  (2004-04)
Players 2 +
Setup time < 3 minutes
Playing time > xx minutes
Skills required Menu playing
Arithmetic
Strategy

The World of Warcraft Trading Card Game ( WoW TCG ) is an out-of-print collectible card game based on Blizzard Entertainment's MMORPG, World of Warcraft. The game was appear by Upper Deck Entertainment on August 18, 2005 and released on October 25, 2006.[1] Players can fight against each other ane-on-ane, or can bring together others in gild to defeat dungeon/raid bosses based on those in the MMORPG. In March 2010, Upper Deck lost the license from Blizzard Entertainment.[2] The license was acquired by Cryptozoic Entertainment later in the month, with the company announcing that planned card sets would be released.[three]

On August 23, 2013, Blizzard Entertainment announced that the TCG would exist discontinued, and that they would not be renewing the game'southward license.[4] In March 2014, Blizzard released Hearthstone: Heroes of Warcraft, an online collectible carte game featuring many of the same characters, abilities and artwork.

Game details [edit]

Each actor uses a hero carte du jour and a deck consisting of allies and other supporting cards, such as weapons, abilities, armor, items and quests. Many cards include a trait icon, which limits what heroes can include the bill of fare in their decks. Some booster packs likewise contain legendary rares, or loot cards (i.due east. special versions of normal cards) which contain a scratch-off code. This code can and so be redeemed in the online game for a virtual prize. The prizes include special tabards, gimmick items, not-gainsay pets, and mounts.

During play, players beginning with a single hero. Once per turn, players can play any menu from their hand as a resource, which enables the payment of additional cards to augment the hero'southward powers or add additional members to his or her party. Once brought into play by paying the appropriate cost, all cards (except abilities) remain until destroyed or removed from play. As in games such equally Magic: The Gathering, the goal is to reduce the remaining health of the opposing hero to zip. Unlike Magic, combat attacks are always directed at individual heroes or allies, rather than just declaring an attack with a number of creatures. Furthermore, harm washed to characters accumulates between turns, making combat more expensive for both the attacker and defender.

Card types [edit]

The following types of cards are featured in the game:

  • Hero - The grapheme which a given player is playing as. Each hero has an corporeality of starting wellness, faction amalgamation, race, form, specializations, and professions. The hero's traits decide what other cards tin can exist included in the deck (e.g., Horde heroes tin can simply have Horde allies). Lastly, each hero has a unique power which can exist used in one case per game, after which the hero menu is turned face down. Starting with Worldbreaker, Hero cards no longer have professions.
  • Chief Hero - Master Hero cards, when played, replace a role player's hero with a new menu. The original hero is removed from the game and whatever damage, abilities, equipment, tokens or attachments that were on the hero beforehand are brought onto the Master Hero. Master Heroes, unless specified otherwise, tin use all equipment and abilities, but abilities on cards that expect for specific types cannot be activated. Powers originally on heroes practice not conduct on to the Chief Hero.
  • Ability - Cards that cause some immediate bear on to the game. Abilities can either be of the [Basic type], able to exist played only during i's turn, or tin be [Instant], able to be played at virtually whatever fourth dimension.
  • Marry - Other individuals and companions who assist and fight on behalf of the chief hero. Well-nigh allies are affiliated with either the Horde or the Brotherhood; cards affiliated with the faction opposing the hero are not permitted in a deck. Neutral allies tin be included in a deck of either faction. Allies tin can assail opposing heroes or allies, but can also be attacked.
  • Armor - Defensive cards which protect heroes from impairment. Past paying the advisable resource cost, armor can be exhausted each turn in order to reduce damage dealt to a player'south hero. Players are limited in how many different pieces of armor they may equip on any given "body part" (e.g., only one piece of chest armor at a time).
  • Weapon - Offensive cards which can broaden a hero'south melee or ranged capabilities. As with armor cards, players are express on how many weapons they may have equipped at one time. In guild to employ a weapon card to increase attack power during combat, a role player must pay a resource cost (Strike Toll) associated with the weapon. Weapons can exist used when either attacking or defending, but usually only i weapon tin can be used per combat.
  • Item - Gear the hero can have in addition to weapons and armor. Rings, potions, and trinkets are examples of items.
  • Quest - Special cards which act equally resources cards, merely with additional abilities. Quests tin can be completed by fulfilling a condition described on the card. When this is washed, a reward is earned (e.g., drawing additional cards) and the quest is normally turned face down.
  • Location - Location cards are similar to quest cards, only are not turned face downwardly to utilize their abilities. Merely i location tin can be controlled at a time, even if locations have unlike names.
  • Loot - Loot cards are special versions of cards which tin be used inside the carte game (e.g. every bit normal allies), but which likewise contain a scratch-off code. This code can exist entered into the website for the online game, which will provide a unique in-game item.

Products [edit]

20-one expansion sets (and one reprint set) were released for the WoW TCG. Cards were usually sold in booster packs, which contain 15 random cards - 10 eatables, iii uncommons, i rare or epic, and i hero card or loot card. Booster packs also had ane UDE signal carte du jour redeemable online.[5] Starting with March of the Legion and catastrophe with Twilight of the Dragons, booster packs independent 18 random cards due to more variation of card types: ii extra commons and ane extra uncommon.[6] The color of the collector number printed on a bill of fare indicates its rarity, using a organization similar to that of the online game: white for common, green for uncommon, blue for rare, purple for ballsy, and orange for legendary.[seven]

Certain sets also released with Starter Decks, containing a pre-synthetic deck consisting of 33 fixed cards congenital around one of the nine classes, ii booster packs, 3 oversized hero cards and a rulebook. These decks contain 1 rare, 6 uncommons, and the remainder are commons. Starter decks were released for Heroes of Azeroth, Through the Night Portal, March of the Legion, and Drums of War. Class Decks and Champion Decks are other types of Starter Decks. The Battle Deck is a PvP variation of the Starter Deck that contains 2 pre-constructed decks consisting of 44 fixed cards, three oversized hero cards and 8 exclusive allies.[8]

Sets released [edit]

  • Heroes of Azeroth (released October 2006)
  • Through the Dark Portal (released April 2007)
  • Fires of Outland (released August 2007)
  • March of the Legion (released December 2007)
  • Servants of the Betrayer (released April 2008)
  • The Chase for Illidan (released July 2008)
  • Drums of State of war (released November 2008)
  • Blood of Gladiators (released March 2009)
  • Fields of Honor (released June 2009)
  • Scourgewar (released November 2009)
  • Wrathgate (released May 2010)
  • Archives (released August 2010 - foil reprints from Heroes of Azeroth to Fields of Honor)
  • Icecrown (released September 2010)
  • Worldbreaker (released December 2010)
  • War of the Elements (released April 2011)
  • Twilight of the Dragons (released July 2011)
  • Aftermath: Throne of the Tides (released October 2011)
  • Aftermath: Crown of the Heavens (released February 2012)
  • Aftermath: Tomb of the Forgotten (released June 2012)
  • Timewalkers: State of war of the Ancients (released October 2012)
  • Timewalkers: Expose of the Guardian (released February 2013)
  • Timewalkers: Reign of Fire (released July 2013)

Raid Decks [edit]

In improver to standard 2-thespian game play, the game also features Raid Decks, representing struggles involving large numbers of players against epic foes. Raid Decks are specially designed pre-synthetic products used for a cooperative experience. They combine elements from the World of Warcraft (the team-based questing), and Dungeons & Dragons (the Raid Principal). One player, the Raid Principal controls all monsters and foes, while 3-5 other players control the characters participating in the raid.

A Raid Deck typically contains epic boss cards, decks for the boss characters, tokens to represent minions, custom rules for the raid, and a treasure pack, intended equally a reward for players who are victorious in the raid. The treasure pack contains holofoils and sometimes contains a random insertion of a loot card. Upper Deck Amusement also made treasure packs bachelor from their UDE points store, although the cards in these packs are not holofoil.

Eight Raid Decks were released:

  • Onyxia's Lair (December 2006) - Features the blackness dragon Onyxia.
  • Molten Core (May 2007) - Includes ten epic bosses, from Lucifron to Ragnaros the Firelord.
  • Magtheridon's Lair (January 2008) - Contains the Pit Lord Magtheridon, his shadow channelers, and the cubes required to interact with him.
  • Black Temple (September 2008) - Based around Illidan Stormrage. Contains a 10 hero raid set with heroes such equally Supremus and "The Betrayer".
  • Naxxramas (Dec 2009) - An undead necropolis, seat of the lich Kel'Thuzad.
  • Set on on Icecrown Citadel (March 2011) - Featuring the Lich Male monarch himself, with other bosses appearing as allies in his deck. As well includes 3 decks built around well-known heroes Lady Jaina Proudmoore, Lady Sylvanas Windrunner and Highlord Tirion Fordring.
  • Battle of the Aspects (August 2012) - The final confrontation with Deathwing, the corrupted Aspect of World.
  • The Caverns of Time (April 2013) - Take on iconic villains such as Archimonde the Defiler, Queen Azshara, and Murozond, leader of the Infinite Dragonflight.

Dungeon Decks [edit]

Similar to Raid Decks, Dungeon Decks are big scale encounters designed for multiple players to play against. The main deviation from Raid Decks is that a Dungeon Deck runs itself with no need for an additional actor to human action as the Raid Master. Additionally Dungeon Decks are designed to be played confronting bones starter decks with players unlocking the ability to add new cards by gaining experience from defeating dungeons and leveling upwards.

Three Dungeon Decks were released in November 2011:

  • Shadowfang Keep
  • Scarlet Monastery
  • The Deadmines

Bonus sets [edit]

Periodically, bonus carte du jour sets are released independently to marker special events or dates.

  • Burning Crusade Set up - A set of three cards to mark the release of Earth of Warcraft: The Burning Crusade. Ii Heroes of Azeroth starter decks were included alongside the sectional cards.
  • Wrath of the Lich King Set - ii exclusive cards were included in the Collector's Edition of WotLK with 2 March of the Legion starter decks.
  • Cataclysm Ready - two exclusive cards were included in the Collector's Edition of Calamity with a starter deck and a Landro'south Gift loot card.
  • Banquet of Winter Veil - A special collector'southward set released in Nov 2007 which corresponds with the vacation in the online game. This comes in a presentation box which contains a booster pack from Heroes of Azeroth, Through the Dark Portal or Fires of Outland, a deck box and ten Winter Veil themed cards, as well as 2 vanity pets.
  • Darkmoon Faire - A special collector'due south set released in September 2008 which includes 5 preset Darkmoon Faire themed cards and 2 Through the Dark Portal booster packs.
  • Arena Grand Melee - A small collector'south set up released to supplement the Arena theme. This was released with 2 decks, 1 for the Alliance and i for the Horde.

Artwork [edit]

As with many trading card games, a diverseness of different artists with different styles illustrate the cards. Artists include Chris Rahn, Wayne Reynolds, Steve Prescott, Doug Alexander, Thomas Chiliad. Baxa, Julie Bong, Mauro Cascioli, Matt Dixon, Alex Horley, Todd McFarlane, Jeremy Mohler, Ariel Olivetti, Dan Scott, Ron Spencer, Greg Staples, Mike Sutfin, Glenn Rane, Samwise, Boris Vallejo, and Paul Kidby.

Some of the carte du jour fine art was done past Penny Arcade'due south Mike Krahulik ("Gabe"). In the May 26, 2006 update of the Penny Arcade site, Krahulik revealed his artwork for a card that was based on the exploits of Leeroy Jenkins.

Events [edit]

Forth with weekly battleground tournaments at local hobby stores, Cryptozoic Entertainment hosted Darkmoon Faires (DMF), events that ran Friday through Sun in cities all across the world. Previously, the most notable contest featured was the Dream Motorcar Championship, which the winner received a custom congenital computer. Darkmoon Faire Championship Events offered electronics and travel vouchers to the tiptop finishers of its main consequence. However, the Darkmoon Faire itself has been emphasized every bit a miniature convention featuring additional games, as well equally side events for players to compete for Apple electronics, gift cards, and Globe of Warcraft boodle cards.

DMF Title winners:

WoW Nationals [edit]

The U.S. Nationals took place Baronial xvi-August nineteen, 2007 at Gen Con, a gaming convention in Indianapolis, Indiana. Later on the first day of constructed play, whatever thespian with a record of 5-3 or ameliorate advanced to day two. Two sets of typhoon were played on the second day, each set with three rounds. Players sat in typhoon pods based on their records from solar day ane, where they drafted ii packs of Heroes of Azeroth, and 2 packs of Through the Dark Portal. The finals were held on the third 24-hour interval, played between the peak eight selected later draft play ended. Brad Watson was declared the U.Due south. Nationals Champion after his victory in the finals.

In 2008, the U.S. National Championship became the North American Continental Title (NACC), which combined the Canadian and U.S. National Title events. The winner of the 2008 NACC was Matt Markoff with a Warlock deck.

In 2009, Corey-Scott Burkhart won the NACC at Gen Con Indy with a Shaman deck.[9]

In 2010, under new management with Cryptozoic Entertainment, NACC moved out of Gen Con Indy. Tim Rivera claimed the title for that twelvemonth in his hometown of Las Vegas.[ten]

In 2011, Tim Batow emerged victorious at Las Vegas with his particular Warlock deck, nicknamed "Bunny Deck".

In 2011, Marking Mckiernan was crowned the european champion at the EUCC championship in Rimini (Italian republic) with the Shaman "Spider Deck".

World Cup [edit]

The Globe Cup Championship took place March 4-half-dozen, 2011 in Paris, France. The winners were the American team The Warriors, equanimous of Ben Isgur, Matt Markoff, and James Kandziolka. They played, respectively: Boarguts the Impaler, Jumo'zin, and Erondra Frostmoon. Their prizes were the Darkmoon Faire tournament scheduled in Baltimore, Maryland along with $15,000 in Amazon vouchers.[11]

Globe Championships [edit]

The beginning Earth Championship took place November 30-December 2, 2007 in San Diego, California. The winner, French role player Guillaume Matignon, became the inaugural WoW TCG World Champion by defeating the French-Canadian player Eric Prieur and received $100,000, at the time it was the largest prize in TCG history.[12]

The 2nd Globe Championship took place in Paris, France from Oct 16-October xix, 2008. Jim Fleckenstein of Virginia won the title using the hero Kil'zin of the Bloodscalp.

The 3rd World Championship took identify in Austin, Texas from October 9-Oct 11, 2009. The format was Drums of War Block Synthetic. It was won by William Postlethwait, too known as "Baton P."

The fourth World Championships took place in Indianapolis, Indiana, from Baronial four-August 7, 2010. The format was Classic Constructed. German actor Jonas Skali-Lami won with a Nicholas Merrick mage deck.

The fifth Earth Championships took place in Rotterdam, Netherlands, from November 10-November thirteen, 2011. The format consisted of Core and Classic Constructed and Booster Draft. It was won past German language actor Hans Joachim Höh using a Rohashu Paladin deck, taking down Jim Fleckenstein'due south less aggressive Rohashu version in the finals.

The sixth and final World Championships took place in Atlanta, Georgia in early November 2012. Brad Watson defeated Raphael Ait-sliman in the last round.

References [edit]

  1. ^ About trading card game
  2. ^ "Press Announcement". 27 February 2010. Archived from the original on February 21, 2010. Retrieved 2010-02-10 .
  3. ^ "Printing Release". 25 March 2010. Retrieved 2010-03-25 .
  4. ^ "Globe of Warcraft Trading Card Game". August 23, 2013. Retrieved 2013-08-24 .
  5. ^ "UDE Points". UDE. 9 January 2007. Archived from the original on 2007-01-06. Retrieved 2007-01-09 .
  6. ^ "Press Release: More Cards and More than Loot!". booster. xvi Oct 2007. Archived from the original on 2007-10-17. Retrieved 2007-ten-sixteen .
  7. ^ "World of Warcraft TCG Products FAQ". UDE. Archived from the original on 2007-02-09. Retrieved 2007-02-12 .
  8. ^ "UDE Store: Drums of War PvP Battle deck". battledeck.
  9. ^ "WoW TCG - Corey Burkhart at Daily Metagame".
  10. ^ "WoW TCG - Tim Rivera at Daily Metagame".
  11. ^ World Cup Coverage Page
  12. ^ Guinness World Record for Greatest Cash Prize for a Trading Carte du jour Game

External links [edit]

  • Cryptozoic's official Globe of Warcraft Trading Card Game website
  • Daily Metagame - A WoW TCG site with daily articles, and archived decklists from all events
  • World of Warcraft Trading Carte Game on Wowpedia, a Warcraft wiki

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Source: https://en.wikipedia.org/wiki/World_of_Warcraft_Trading_Card_Game

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